Vector Build ups….

So Ed Halley wrote this python script that creates an animation from an SVG file by building the image up shape by shape and doing nice tracking between them and so on. After he showed off his first anim in the jabber/irc room and posted the link to the script I couldnt resist having a play. Took a few tweaks to make the script play nice with win, but once thats done it was just a matter of setting it going and waiting while inkscape rendered a few thousand frames.

The first attempt i did shows that my style of drawing makes for a fairly random video. Since the animation is being done from the z-order info and my images are done in a pretty loose manner, the end result jumps about quite a lot rather than being a particularly ordered like eds, but its still kinda cool to watch them appear from the blank page. Decided I’d play with a drawing with slightly less objects while I improved the technique, so picked my Ford shelby GR-1 image. Got the same sort of slightly random video, so I tidied it up a bit before I ran it again by grouping objects from each area so the vid focuses on one region at a time. Seems to work fairly well, just need to find some music for it.


Eds vids:

Punk Angel build up:

Naginata Onna build up:

Lamborgini build up:

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